Monday, October 23, 2006

Secrets

One of my new design standards is that every NPC I create is going to have at least one secret. It may not be ground shattering. It may not even be pertinent to the adventure at hand, but everyone is going to get one. Hopefully this will help me to bring the world alive a little bit more, and who knows... some of the secrets might even lead to sub-quests or tie into the main quests themselves.

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